Max Payne 3 is an upcoming video game and the third title in the Max Payne franchise set to be published by Rockstar Games for Microsoft Windows, PlayStation 3 and Xbox 360. Development is led by Rockstar Vancouver in collaboration with the New England, London and Toronto studios. This is the first game in the series not to be developed by Finnish game developer Remedy Entertainment and not being written by series creator Sam Lake. The lead writer of Max Payne 3 is Dan Houser, who was also the writer of most games in the Grand Theft Auto series, and of Red Dead Redemption.
Gameplay
Max Payne 3 is a third-person shooter in which the player assumes the role of its titular character,Max Payne 3 will feature the over-the-shoulder zoom aiming and
cover mechanics. However, these will just serve as garnish to the game's
classic run-and-gun shooting.Max Payne 3 will also make return of bullet-time
in action sequences, which the franchise is notable for. In bullet time
it will be possible to see every bullet make a hole in your foes.
A "Last Man Standing" mechanic, which gives Max a reprieve from death
for a small period if he has one painkiller on him. If the player is
able to kill the enemy that delivered the wounding shot with bullets
he'll recover enough energy to soldier on.Max Payne 3 retains the shoot-dodge mechanic from the previous
games. Max will also be able to stay grounded after a dive, which
enables him to shoot 360 degrees around. Rockstar has blended physics
and animation, so that when Max dives around, he does so appropriately
according to his surroundings. Through advanced utilization of the
Euphoria physics engine, shooting and killing enemies in Max Payne 3 will look noticeably more realistic than in any preceding Rockstar games as well.New to the series are cinematic action movements, interactive cut-scenes
which will transition seamlessly into continuing game-play. Moreover
there will be no loading screens across game-play and cut-scenes.